Website powered by

Vegetation Study

This project was made for a school project @BUAS

For this project I focused on vegetation deriving my main inspiration from Assassins Creed Valhalla, my goal was to create intresting / unique looking trees. I started this project with limited knowledge on the subject of vegetation, by doing research on this subject I broadened my skillset and different approaches on tackling vegatation. For this project I used a combination of different techniques, like working with nanite for some parts of the model but also using the traditional method for other parts of the tree. With this project I want to demonstrate my ability in tackling vegetation using different techniques

I also did some research on creating convincing bark textures, I experimented with photo sourcing, sculpting the heightmap in zbrush and 100% designer materials. I end up using the Zbrush -> Designer method where I sculpt my main height map in Zbrush and finish the material off in Designer. This proofed to be the most effiecient method for me.